Entrega 6 - AI Navigator Mesh and Pathfinding
Key settings:
WASD / Arrows - Move
Left Shift - Run
Just testing AI pathfinding. Purple zone has a higher cost so enemies will try to avoid it but not ignore it. The green zone with the strange tree is a safe zone. Enemies walk up to the last point they saw the player (i.e. the player took a corner and hide so they go exactly to the point before the player disappeared)
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